Challenge students to work together to solve puzzles and unlock different levels of this digital breakout room!
This activity supports the development of the following social-emotional skills: relationship skills, responsible decision-making, self-awareness, self-management, and social awareness.
Introduce the game to your students. You might say: “We are going to play a game called ‘A Friend For Keyla,’ which is about Keyla and her new friend, Neila. Although they come from different worlds, they also share many interests in common—like reading, playing hopscotch, sending secret messages, and learning about science! Keyla and Neila created a game that is made up of different puzzles, and in order to solve them, we’ll have to analyze clues in order to figure out the combination that will unlock each level. In order to be successful, we’ll have to work together and listen to each other’s ideas.”
Divide up your class into groups of 4–5 students, which will allow all students to play an active role in solving the puzzles, and share the game link below with each group. Students should work with their group members to gather clues, come up with possible solutions, and figure out the right combination to unlock the puzzle. Each group should choose one student to be the “Lockstar,” who will display the game on their screen and be responsible for entering the combinations as directed by their team.
Note: Here is the answer key for educators. Careful, don’t share this with students!
After each group has successfully completed the game, guide students through a post-activity reflection by asking the following questions:
To build on their experience, consider engaging students in these extension activities:
Invite students to share their experiences or extension activities with your Empatico partner class through a live virtual exchange, Flipgrid activity, or Padlet board. For example, students might share:
This activity was created in partnership with Breakout EDU.